+ embedded software (C/C++), system design and electronics +
- design, projectmanagement and build by Neulant van Exel
- arcade game based on flipper
- player has to keep a ball from falling into the wrong holes by moving a large lever and tilting the game board
- mechanical controls and sensors give input to the game controller
- various lights, displays, sound fx and actuators influence the game and give the user feedback
- thermal printer prints a winner token at end of game
Posted In: installations and builds