Custom Arcade Machine “Bulleit-O-Mat”

+ Arduino implementation (c/c++) + electronics design and build +

design, projectmanagement and build by Neulant van Exel

+ arcade game based on flipper + mechanical controls + player has to keep a ball from alling into the wrong holes by moving a large lever + lights and sound fx +

+ system is based around three arduino boards (game control, led control, dmx light control) + arduino boards are located in an enclosure at the back of the machine +

+ game controller implemented as a state machine + sensors and buttons detect if a ball is out of the game and trigger a game over sequence + thermal printer prints a winner token at end of game +

3 years ago